Saturday, March 20, 2010

Slingshot!!!

I think we can use a slingshot to play and exercise our arms.

We can make a slingshot that is difficult to pull..like this chest expander >>



And we make a target that moves...like this:
















But if we hit the wrong target...

















With this I think people can do fun exercise...

Thursday, March 18, 2010

Artemis idea of our game project


Name: Hit it!

Place: Anywhere

Tools: Wooden sticks

Number of players: At least 5 people

Time: Depends

Rules:

1. 5 people sit in a row.

2. Each person gets a wooden stick.

3. We give the players a topic such as: Name of game designers.

4. The first player names one game designer and then uses the wooden stick to hit the ground continuously as many times as they want.

5. If the first player hits 2 times, the third person - the number of hits dictates how far down the line is the next turn) should follow the first player and name a game designer and hit the ground (same as step 4)

6. Continue to play.

7. If someone fails, the previous person will use a paper fan to hit the person who failed.

Feedback for our game during the mania session

1. Sensitive

2. How many people?

3. Make the tokens have different weights

4. Think about easy fun and hard fun

5. How is technology applied?

6. Time limit?

7. How many in a team?

Tuesday, March 16, 2010

3rd and 4th


3rd idea with information inside. Hope you can read, sorry I'm not a good writer :)



This is my 4th idea...

2nd idea


Read the information on the image above by yourself...hehhe :)

1st idea.....2nd is coming


I was doing brainstorming then...I came out with a very rough idea.

It's a combination of volleyball and pinball.

So...the players have to keep the ball flying around and hit the objects.

Party game idea: Humans vs Zombies

Okay, so I had an idea about a party game which goes something like this:


Requires:


- a whole bunch of enthusiastic and active people

- water balloons or water guns

- a big area to play in

- two tokens (items to be collected by the humans)

- a stopwatch


The Teams:

Humans and Zombies



Postions of players + Map:




The humans are the black squares on the map, and the zombies are the grey squares.


Objective:

The object of the game for the humans to capture both the 'tokens' (marked in yellow) on the outside of the circles, and make it back into the red circle with them within the time limit (15 minutes maybe)


Method:

The humans have to break through all 3 circles of defense to get to the tokens. Each circle will have a number of zombies who will try to stop the humans from escaping by disabling them.


Disabling:

The zombies must touch one of the human's limbs, which will be rendered useless for the rest of the game until:

1. touched by another human

2. the player reaches a token

3. kills all zombies within the immediate circle

For example, if a zombie manages to get close enough to the human to touch his right hand, the human no longer has use of it and now has to wield his weapon (water gun) with his left hand.

- If a leg is disabled, the player has to hop around on one foot.

- If both legs are disabled, the player has to ‘eliminate’ all zombies within that circle to regain use of his limbs.

- If both arms are disabled, the player can no longer wield his weapon and has to run to the token or another human to re-enable the use of his limbs

- If all limbs have been disabled, the human is out of the game

If a zombie has touched a player once, he must move out of the circle into the immediate outer circle i.e. from the red circle into the blue circle.

Zombies can only attack from their respective circles.

Red zombies are the first line of defense, which means they are the first zombies to play.

They will try to disable the humans, until the humans exit the red circle. Now it's the blue zombies turn to attack.

Note: Zombies will move from an inner circle to an outer circle when shot and 'eliminated' by a human with the water gun.

Outer circle zombies are prohibited from attacking a human who has not entered their territory yet i.e. blue zombies cannot attack the humans while they are in red territory.


E

limination of zombies:

The humans are armed with water guns which can be used to shoot the zombies if they get too close.

Once shot, the zombies move to the next circle of defense and await the human to enter that territory. For example, if a red zombie is shot, he moves to the blue circle and waits for the player to enter blue territory before he can attack.

Zombies can never be truly eliminated - they just move to another (outer) circle.

This means that the human has to try and escape a circle of defense by 'eliminating' as few zombies as possible, as they will just increase the number of zombies in the next circle of defense.

This means the water gun is a last-resort-only weapon. :)


The tokens:

Upon exiting the green and outermost circle, the player reaches a temporary safe zone where he regains the use of all his limbs and can reload his weapon. (Fill it up with water!)

The players have to then grab the token and try to break through the circles again to get back to their starting point.

The same rules apply to the zombies, except now when eliminated, they move to the inner circle.

Now, dodging the zombies and avoiding elimination becomes even more vital as the zombies will now move to an inner circle, where the playing field is much smaller and the humans are much more likely to be disabled.


Time limit:

15 minutes (varies according to number of players and the size of the playing field.)

This makes strategy important, as the players have to decide whether to team up and break through the zombies twice or split up and get the token on each side individually (which makes elimination of a human much more likely as the teammate will not be there to re-enable any lost limbs or defend a fallen partner.)

Note: The black CANNOT be crossed.


Victory for the humans:

Any surviving human manages to get both of the tokens back to the starting point within the time limit.


Victory for the zombies:

When both humans are completely disabled (both arms and both legs) or 15 minutes have elapsed without a human victory.

THE END.

___________________


Congrats for making it all the way through! If you have any questions or spotted any faults please tell me and we'll discuss how to overcome it.

Also, please post any ideas you guys have so far! It's better to be ready early than to do a rush job. :)

I think this would qualify to be an exertion game as it involves lots of running and dodging. Also, please discuss whether water guns or water balloons would be a better idea. Or if you have any better ideas for weapons please say so.

See you guys next class. :D

-Steph

Tuesday, March 9, 2010

Comment from Fandi

Gongfu ?? You mean kung-fu ??? Martial art from china ???

I get some idea about our game design

I just thought about our game design. How about we use some gongfu in our game?

Haha, I have to say the idea originted from China gongfu.

But I think it's a very different idea and it's a kind of sport.

Gongfu - it's good for people's health.

If you guys have a problem with this, it's ok.

I just thought about it.
hi ,im fandi and u can call me fandi :)

im from indonesia ... my english is not very good , well, even my indonesia language isn't very good as well hehehe :lol

then what ?? rrrrr... don't know what to write zzz .... (im not good writter as well,o nooooo what im good at??ohh nevermind :lol)

i love gaming so much and thats why im here zzz

i love RPG games , action games and some strategy games

and i prefer to play it on console like XBOX360,PS3,wii...no PSP !!! no NDS !!! WTH the screen could be that small !!! i can't see any anything ... really not recommended u all guys to buy portable gaming machine !!!! ( for some games i prefer to play on PC hehehe)

i don't really like 1st person games but dunno why i still play it ...ok ,i just play it if its multiplayer

one more thing !!!.... i love STARWARSS !!!
"
"May the Force e with you" tet tet tot tet tot


now i will start with my idea ... i haven't got any clear ideas actually so now on i just comes out with random concept

something i know bout exertion games
1 exercise 2 the risks 3 fun

exercise = maybe sport ??

the risks = physical risks that just sound so boring ... make it more reall !!... lets combine the game with some gambling stuff ( with real money) ... it can make the game becomes more real and push the player's adrenaline up

fun = yaa..as u know the games are supposed to be fun ... depends on us how to make it fun

so my idea is combine sport and gambling to make something fun ....

hahaha ... maybe its just trashy idea ( hope it is not)

any comment ??
and im so sorry bout my english ,im not good at it T_T

Monday, March 8, 2010

Introduce myself~~~

Hi,guys

I'm Yuanliu ZHANG, I perfer you call me Artemis,it's very unusual name.haha, it's from the Greeceology.....

As you know, I come from China, my english maybe not very good, but I'm confident about my presentation. However, my vocabulary are very poor.....

I like listen music and watch movie in my spare time and also I like play games.

In my middle school, I like play computer games and networkgames, but when I get to high school, I like play PSP game more than computer games.

I did 6 months of foundation studies of RMIT university, very terrbile experience, trust me, if possible do not go to foudnation studies.

That's all about me,

see you guys this week!!!

Welcome

Welcome to Team J's blog!

Team members:

Fandi Winata
Dara Anita (Tata)
Stephanie Yeong
Artemis
Zi Yi

Guys, please post any ideas you have on our exertion game here. If you don't, I'm gonna hunt you down and take a bite out of your arm. ~__~

Eureka moments, ideas you think are stupid or irrelevant, moments of inspiration - please jot them down here. We need every shred of thought regarding games recorded down here.

Don't worry even if your english is not good, speak chinese or indon and I'll somehow translate it for you XD

Contacts - msn & phone number:

Stephanie
stephanieyeongshanwen@hotmail.com
0430093996

Fandi
bakabon_ndutz@hotmail.com

Tata
vermillion_fox@hotmail.com

Artemis
zhangyuan_liu@hotmail.com

Zi Yi
(unknown)

I'll invite all of you to be contributors to this blog so please start off by introducing yourself and telling everyone a bit about what you like to do and blablabla the usual nonsense.

I'm Stephanie from Malaysia. I'm Chinese but I don't speak Chinese very well. I'm fluent in English and able to speak and understand Chinese and Malay.

I started gaming with Pokemon since I was a little kid and when I was 14 I graduated to pc games by learning DotA on AI for more than a year.

I started playing on Zion, then Garena and when I was 17 I started playing Counter-Strike 1.6 and CS remains my favourite game til this day.

I also play Left4Dead (1 and 2) as well as HoN casually and hope to start on COD if anyone is willing to teach me. :)

I don't really like RPG games but am willing to learn if the course requires it.

Facebook/Garena/HoN id: snowbunnie

Also, I did science all the way in high school and commerce/IT in college and 1 year of ADA foundation in RMIT so I have hardly any art experience. But again, I am willing to learn and catch up :)

That's all for now. Hoping for your introductions and ideas ASAP.

Non-group members also please feel free to post comments and opinions. Constructive criticism is much appreciated.

See you guys next class!

-Steph